We came up with the name thanks to World of Warcraft. From what I remember, most of them didn’t sound good in English. We sketched some logos and names on a piece of paper and Fallen Flag Studio is what stood out to us. One day, we decided it might have been cool to make games for a living. Q: What is the origin of Fallen Flag Studio? Why the name Fallen Flag?īarsotti: John and I went to high school together, and most of the time we were pretty bored during lectures. RELATED: Comparing Hollow Knight's Gruz Mother to Silksong's Moss Mother Fallen Flag Studio Interview Both the email transcript and the demo transcript have been edited for brevity and clarity. Plus, there's an incredibly deep build customization system in the game that will please RPG and MMO fans alike. ![]() There's a certain allure to Eldest Souls for all Soulslike fans and players who look for challenging games, and Fallen Flag Studio is happy to deliver just that. Game Rant spoke to Francesco Barsotti and Jonathan Costantini over email about Eldest Souls, which makes up the first portion of this interview the second part is the transcript from the hands-on gameplay demo with the developers. The game is a pixel art boss rush inspired by games the caliber of Dark Souls, Demon's Souls, and more within the Soulslike family. Its Steam page is currently live and you can head over to Wishlist the game and check out more information about when the game is going to release.Eldest Souls is a new game coming towards the end of July, developed by Fallen Flag Studio. Overall, Eldest Scrolls looks to be the making of an indie gem. It’s a forgotten and desolate place, with a mystery deep under the surface. The main hub of the game, the Citadel includes NPCs, quests, and narratives which will lead you through the dark world of Eldest Souls. There’s already plenty of sneak peeks at the different environments dotted throughout the game, all centred around the central Citadel. Take this shot from the recent Nintendo Switch announcement trailer: The pixel art is deep, colourful, and captures the atmosphere of the various in-game environments very well. I can only imagine that towards the end of the game it’s going to get extremely tricky…īeyond the gameplay, Eldest Souls is a beautiful game. Even as you progress your character, the bosses in-game match your new power level. Eldest Souls – Fallen Flag Studio August 29, 2020Ĭombat combos, movement, and strategy are as important as hitting your attacks. To those who don't know us, we're developing #EldestSoulsĪ challenging boss-rush game in beautiful #pixelartĬheck out our #NintendoSwitch announcement trailer on our page!□ ⚔️ ⚔️ #screenshotsaturday #indiegame /oZjs0vJqij A gameplay demo from a few months ago let players fight up until the second boss, and the combat is unforgiving in that typical Souls-like fashion. Once you defeat a boss you can claim some of their skills and abilities for yourself as you level up your god-slayer.īut it won’t easy. Some have already been revealed by Fallen Flag, such as Azikel, a winged god. ![]() You must defeat a slew of Old Gods, the monstrous bosses of varying kinds. Fallen Flag has been clear about the game’s difficulty level, repeating that the game is definitely “challenging.” The game incorporates Souls-like boss combat in a deep and dark fantasy world. The game will release on Steam and Nintendo Switch later this year. Yes, the name is a fusion of Dark Souls and Elder Scrolls. Eldest Scrolls, from indie developer studio Fallen Flag, is an upcoming boss-rush game rendered in detailed pixel art and featuring a range of different bosses and combat styles.
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